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  • INTRODUCTION
    • Overview
    • History
  • Building Autonomous Worlds
    • Intro To Autonomous Worlds
    • Autonomous Worlds Engine (AWE)
      • World Orchestration Module
      • Agent Orchestration Module
      • Event Orchestration Module
      • Multi-Agent Simulation Module
      • Onchain Asset Module
      • Proof of Autonomy Module
    • Core Interaction Workflow
    • Applications
    • Appendix
  • AWE Ecosystem
    • World.fun
    • AWNS
  • Governance
    • Overview
    • Governance Process
    • Voting Criteria Summary
    • Delegation in AWE Governance
      • How to Delegate
      • Becoming a Delegate
    • Autonomous Worlds Builder Grant Program
  • Technical
    • Contracts
    • Audits
  • STPT to AWE Token Migration Guide
  • Official Links
    • Website
    • Github
    • Twitter
    • Mirror
    • Discord
    • Telegram
    • STP Legacy Website
  • AWE Brand Asset Kit
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  1. Building Autonomous Worlds

Core Interaction Workflow

PreviousProof of Autonomy ModuleNextApplications

Last updated 2 months ago

The Autonomous Worlds Engine (AWE) enables seamless collaboration between Worlds, Agents, and Events through a structured, iterative process. Below is the neutral and universally applicable workflow:

  • World Initialization

    • World Orchestration Module: Users configure the foundational parameters of a World, such as environmental rules, interaction protocols, and resource dynamics.

  • Agent & Event Creation

    • Agent Orchestration Module: Users design autonomous agents with roles and objectives tailored to the World’s purpose. Agents are programmed to act, adapt, and collaborate.

    • Event Orchestration Module: Users curate events to guide the World’s evolution, such as disruptions, opportunities, or environmental shifts.

  • Event-Driven Agent Activation

    • Event Orchestration Module triggers scenarios that alter the World’s state (e.g., a supply chain bottleneck).

    • Agent Orchestration Module dynamically generates agent responses, leveraging:

    • Agent Memory: Historical data (e.g., past delivery delays or successful rerouting strategies).

    • Activity Generator: Logic to synthesize actions (e.g., rerouting shipments or redistributing resources).

  • Agent Collaboration & Adaptation

    • Agents interact within the World, governed by their objectives and the Agent Orchestration Module’s frameworks.

    • The Event Monitor tracks outcomes (e.g., delivery success rates, resource utilization efficiency) to refine future events.

  • Iterative Refinement

    • Feedback loops between the Event Orchestration Module and Agent Orchestration Module drive continuous improvement.

Continuous Adaptation and Learning

The integration of these components ensures that Autonomous Worlds are not static but continuously evolve based on user input, agent interactions, and feedback. Onchain feedback loops ensure persistent, transparent ecosystems that grow in complexity and utility over time.

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