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  • INTRODUCTION
    • Overview
    • History
  • Building Autonomous Worlds
    • Intro To Autonomous Worlds
    • Autonomous Worlds Engine (AWE)
      • World Orchestration Module
      • Agent Orchestration Module
      • Event Orchestration Module
      • Multi-Agent Simulation Module
      • Onchain Asset Module
      • Proof of Autonomy Module
    • Core Interaction Workflow
    • Applications
    • Appendix
  • AWE Ecosystem
    • World.fun
    • AWNS
  • Governance
    • Overview
    • Governance Process
    • Voting Criteria Summary
    • Delegation in AWE Governance
      • How to Delegate
      • Becoming a Delegate
    • Autonomous Worlds Builder Grant Program
  • Technical
    • Contracts
    • Audits
  • STPT to AWE Token Migration Guide
  • Official Links
    • Website
    • Github
    • Twitter
    • Mirror
    • Discord
    • Telegram
    • STP Legacy Website
  • AWE Brand Asset Kit
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  1. Building Autonomous Worlds
  2. Autonomous Worlds Engine (AWE)

World Orchestration Module

PreviousAutonomous Worlds Engine (AWE)NextAgent Orchestration Module

Last updated 2 months ago

Generates and governs Worlds, enforcing rules and simulating agent-environment interactions.

  • Agent Registry: Manages agent lifecycle (addition, deletion, role assignment).

  • Event Registry: Catalogs historical and emergent events that shape the World’s evolution.

  • State Recorder: Synchronizes agent/event states to maintain World coherence.

  • Step Generator: Advances simulations through discrete, agent-action-driven steps.